Drawing classes, exercises and practical tips to learn how to get good basics animation for classic walk cycle. We will focus on physics of motion as a basement for professional animation.
Registration for practicum: http://projectorpracticum.com/animation
For animators who want to learn how to build a convincing walk cycle and who want to upgrade themselves to more professional level.
Day 1. Realistic animation of a walk cycle
We will study the nature of movement and learn what makes animation realistic.
Day 2. Realistic animation of a walk cycle & fall action
Making the character fall down, learning action and reaction.
Day 3. Cartoony animation of a walk cycle
We will focus on cartoony animation for character, have some drawing exercises and learn tools to gain competence in animation.
Day 4. Cartoony animation of a walk cycle & fall action
Pushing the exercise to make the character fall down, learning action and reaction in cartoony animation.
Day 5. Polishing
Polishing our new skills to finish the project.
animator and illustrator working in Paris, France.
Augustin graduated from Gobelins in 2013. He's been working on several animation feature: Despicable Me 3, Minions, Secret Life of Pets, Asterix: The Secret of the Magic Potion.
He's been freelancing since 2016, working on various projects including feature films, Illustration covers and commercials.